
Shadow Money Gang
Out there in the unchecked depths of the multiverse, lies a group unlike any other wizard tradition known to the realms.
Their magic fully untamed by security conventions, their garments immaculate with otherworldly style, and their activities endorsed by shadowy masterminds who pull the strings of fate behing the curtain;
this wholly unhinged crew of arcanists has thus begun its rise into the interplanar expanse.
"Beware of their power... for they love casting spells."


Love for Casting
"Ayo we heard you like casting spells, so we put spells INSIDE of your spells!"
Starting at 2nd level, whenever you use your action to cast a cantrip, you may forgo your bonus action for that turn and expend a spell slot of 5th level or lower to cast it an additional
number of times equal to the expended slot's level. This can only be done once per turn.
You may use this feature a number of times equal to half your Intelligence modifier (rounded up), regaining expended uses when you finish a long rest.
Swag Messiah
"Bards been real quiet since this beat dropped"
Starting from 6th level, as long as you are wearing a set of Fine Clothes, you gain the following benefits:
- You may use your Intgelligence modifier instead of Charisma for any Persuasion, Intimidation, Deception or Performance checks you make.
- If you are not wearing armor, you may use your Intelligence modifier instead of Dexterity when calculating your AC.
- When ever you are subjected to an ability or spell that allows you to make a Charisma or Wisdom saving throw to reduce or negate its effects, you can change it to an Intelligence saving throw instead.


Shadow Government
"This spell was sponsored by..."
When you adopt this tradition at 2nd level, your branded deal with The Shadow Govenrment grants you access to a wider array of magic to draw upon. The Spells shown on the table
below are added to your spellbook as you obtain the spell slots required to cast them.
Once you gain access to one of these spells, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you gain access to a spell that doesn't
appear on the Wizard Spell List, the spell is nonetheless a wizard spell for you.
Outta the Dungeon
"This is the one bois, I'm feelin' it"
At 10th level, when using your Love for Casting feature, you may now replace each of the cantrip's additional castings with another one of your known cantrips.
In addition, whenever you reduce a creature (CR 1/8 or higher) to 0 hit points with damage caused by a cantrip realeased as part of the Love for Casting feature, you gain a
bonus of 10 feet to your movement speed until the end of your next turn (this can stack).
Legalize Nuclear Weapons
"This is a fantasy realm, so we gotta use equivalent right?"
At 14th level, you may cast Meteor Swarm once by expending a spell slot of 7th level. Once you've used this feature, you can't do so again until you finish a long rest, and at least 24 hours have passed.